PELATIHAN DESAIN MEDIA DENGAN APLIKASI CANVA UNTUK SISWA MADRASAH ALIYAH MA'ARIF NU PEKANBARU

Penulis

  • Ahmad Zamsuri Universitas Lancang Kuning
  • Susandri Susandri Universitas Lancang Kuning
  • Eddissyah Putra Pane Universitas Lancang Kuning
  • Feldiansyah Feldiansyah Universitas Lancang Kuning
  • Fajrizal Fajrizal Universitas Lancang Kuning
  • Sari Herlina Universitas Lancang Kuning

DOI:

https://doi.org/10.54314/jpstm.v5i1.3022

Abstrak

Abstract: The Canva application is an application that can be used in creating banner designs. With the utilization and development of techniques in making banner designs. In this case, the use of attractive and appropriate media in the process of making training banners will have a positive impact that will have the potential to greatly improve students' ability to create banners with the Canva application. Students and students really need knowledge in making media design with the aim of providing provisions in making media design even though students at Madrasah Aliyah Ma'arif NU Pekanbaru are quite many who want trainings to improve students' soft skill knowledge. Community Service offers a solution in the form of media design making training with the Canva application for students of Madrasah Aliyah Ma'arif NU Pekanbaru. Where this program is expected to be a forum and inspiration for students to increase their knowledge in making Media Design with the canva application. Where this program is expected to be able to be a forum and inspiration for students to be able to increase their knowledge in making Media Design with the great canva application that students and students of Madrasah Aliyah Ma'arif NU Pekanbaru hope for. As a speaker, he provided socialization and at the same time assistance on how to make Media Design with an interesting and certainly very useful application for students of Madrasah Aliyah Ma'arif NU Pekanbaru.

 

Keyword: Media Design, Canva, Students of Madrasah Aliyah Ma'arif NU Pekanbaru

 

 

Abstrak: Aplikasi canva merupakan aplikasi yang dapat digunakan dalam pembuatan desain spanduk. Dengan pemanfaatan dan pengembangkan teknik dalam pembuatan desain spanduk. Dalam hal ini, pemanfaatan media yang menarik dan tepat guna dalam proses pembuatan spanduk pelatihan akan memiliki dampak positif yang akan sangat berpotensi meningkatkan kemampuan siswa dalam membuat spanduk dengan aplikasi canva. Para siswa dan siswi sangat membutuhkan pengetahuan dalam membuat desain media dengan tujuan memberikan bekal dalam pembuatan desain media walaupun siswa di Madrasah Aliyah Ma'arif NU Pekanbaru cukup bayak yang menginkan pelatihan-pelatihan untuk meningkatkan pengetahuan softskill siswa. Pengabdian Kepada Masyarakat menawarkan solusi berupa pelatihan pembuatan desain media dengan aplikasi canva untuk siswa Madrasah Aliyah Ma'arif NU Pekanbaru. Di mana program ini diharapkan mampu menjadi wadah dan inspirasi bagi para siswa dapat menambah pengetahuan dalam membuat Desain Media dengan aplikasi canva besar harapan siswa dan siswa Madrasah Aliyah Ma'arif NU Pekanbaru. Sebagai pemateri memberikan sosialisasi dan sekaligus pendampingan mengenai bagaimana pembuatan Desain Media dengan aplikasi canva yang menarik dan pastinya sagat dapat bermanfaat bagi siswa Madrasah Aliyah Ma'arif NU Pekanbaru.

 

Kata kunci: Desain Media, Canva, Siswa Madrasah Aliyah Ma'arif NU Pekanbaru

Unduhan

Data unduhan tidak tersedia.

Referensi

Dale, M. (2011). Collaborative video editing for Wikipedia. In Proceedings of the 7th International Symposium on Wikis and Open Collaboration - WikiSym ’11 (p. 225). New York, New York, USA: ACM Press. https://doi.org/10.1145/2038558.2038607

Feinberg, M. A., Song, K.-B., & Lim, I.-T. (2016). KineMaster - Pro video editing on android. ACM SIGGRAPH 2016 Appy Hour, SIGGRAPH 2016. https://doi.org/10.1145/2936744.2956677

Gandhi, V., Ronfard, R., & Gleicher, M. (2014). Multi-clip video editing from a single viewpoint. In Proceedings of the 11th European Conference on Visual Media Production - CVMP ’14 (pp. 1–10). New York, New York, USA: ACM Press. https://doi.org/10.1145/2668904.2668936

Guo, X., Cao, X., Chen, X., & Ma, Y. (2013). Video editing with temporal, spatial and appearance consistency. Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 2283–2290. https://doi.org/10.1109/CVPR.2013.296

Martin, R. R., Shi-Min Hu, Jin Wei, Shao-Ping Lu, & Song-Hai Zhang. (2012). Timeline Editing of Objects in Video. IEEE Transactions on Visualization and Computer Graphics, 19(7), 1218–1227. https://doi.org/10.1109/tvcg.2012.145

Marton, A., & Mariátegui, J. C. (2015). De/Contextualizing Information: The Digitization of Video Editing Practices at the BBC. Information Society, 31(2), 106–120. https://doi.org/10.1080/01972243.2015.998102

Serrano, A., Sitzmann, V., Ruiz-Borau, J., Wetzstein, G., Gutierrez, D., & Masia, B. (2017). Movie editing and cognitive event segmentation in virtual reality video. ACM Transactions on Graphics, 36(4), 1–12. https://doi.org/10.1145/3072959.3073668

Shen, Y. (2016). A New Video Editing Technology in Practical Teaching for Animation Specialty. International Journal of Emerging Technologies in Learning (IJET), 11(09), 51. https://doi.org/10.3991/ijet.v11i09.6125

Tsai, J. C., Shih, T. K., Wattanachote, K., & Li, K. C. (2012). Video editing using motion inpainting. Proceedings - International Conference on Advanced Information Networking and Applications, AINA, 649–654. https://doi.org/10.1109/AINA.2012.22

Diterbitkan

2025-04-29

Terbitan

Bagian

Articles